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Author Topic: Outward Symbol  (Read 908 times)
ponykilr
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« on: April 22, 2007, 11:48:37 AM »


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habakuk
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« Reply #1 on: April 22, 2007, 05:15:30 PM »

The first one has striking colors, and the blue tones bring out the sparkle of the diamonds. The green lichen on the wood and the rusty nail give a nice contrast to the polsihed metal. The angle is pretty difficult for me, tho. And the composition of the two rings... well it took me a while to figure what the "thing" around the ring is. The lines of the background don't work for me, it feels so heavily tilted, so the rings seem to fall off the right side next second... that makes me uneasy to look at.
The second shot doesn't work for me, mainly because the skin color just looks very unhealthy.

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ponykilr
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« Reply #2 on: April 23, 2007, 09:19:08 AM »

Thanks, do you think the rings could be tilted to lessen the effect, or is it a composition thing?
The hands are very desaturated to ring out the gold...maybe if I warmed them up a little...
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eob
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« Reply #3 on: April 23, 2007, 06:05:33 PM »

I agree with Roland about the second photo.

The first one, to be honest, does not speak to me, either. Maybe it's the convoluted perspective/depth-of-field, maybe it's the colors - I can't put my finger on the problem... I think, I have to say that the perspective/d-o-f is the culprit. That combination just doesn't seem to work in an expected (or logical) way...
« Last Edit: April 23, 2007, 06:07:30 PM by eob » Logged

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habakuk
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« Reply #4 on: April 24, 2007, 08:40:50 AM »

Thanks, do you think the rings could be tilted to lessen the effect, or is it a composition thing?

Well, I noticed how I have the urge to bend my head towards the right shoulder... and I think this is a good sign to say: this doesn't work for me. Smiley I rotated it in PS approx 45° and that works much better for me.

The second shot has imho not only the color problem, but also the effect that you (probably) applied in postprocessing. The skin texture looks very unnatural, patchy, plastic like.

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ponykilr
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« Reply #5 on: April 24, 2007, 12:54:13 PM »

Yeah it was one of those artsie filters in PS, I honestly do not remember which one. Care to post the tilted photo?
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habakuk
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« Reply #6 on: April 24, 2007, 05:57:14 PM »

Something like that:



[ QuickHack™ mode ]

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Uroplatus
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« Reply #7 on: April 24, 2007, 07:18:12 PM »

the version Roland did there is nice...  I do love the color and sharpness around the rings... draws you into where you need to look.

The other made me tilt my head thinking the photo needed to be rotated a bit. 

With the second photo... I see where the atempt could have gone great...  but adding the sponge like or clay like water color tone with the sharpness of the rings clash. Also as eob stated the colors seem lifeless... almost like makeup on a dead person.  Not sure how to make the photo work...  but maybe leaving it with no artsi filter, doing some cropping and maybe bluring sections of the photo... the guys wart/calus on his knuckle is a bit distraction (even though its the human body thats blemished and not the photo)...

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ponykilr
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« Reply #8 on: April 26, 2007, 10:02:58 PM »

revisited this one. used the grain of the wood to draw the eye to the rings and used a little creative vignett to help it along. Better?



cropped closer on this one and used a little vignett and selective sharpening. Better?

« Last Edit: April 26, 2007, 10:39:19 PM by ponykilr » Logged
JaketheSnake
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« Reply #9 on: April 27, 2007, 12:25:14 PM »

I really like the last one with the hands now.  The colors and look of the first image was way off.  But I feel like the softness in the last one looks too fake and over done.  It just doesn't look right to me with the blurred hands and then two super sharp rings. 
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Uroplatus
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« Reply #10 on: April 27, 2007, 03:50:20 PM »

the first is nice, but because of the high reflection you get in the ring, you kind of kill the feel of a true tight DOF. You can see things in the lower part of the ring that i feel should be blurred, and once staring at that you can see the slight outline around the photo where you feathered in the marque when blurring the rest.

Photo 2 is a bit better. This shot would work if you where doing the photo for a jewler who was selling the rings. It brings your focus to that. But as a wedding shot, I feel that it puts too much draw to the rings and not to the people wearing them. If you lighten up the blur a bit i think the photo may work.
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habakuk
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« Reply #11 on: April 27, 2007, 06:15:06 PM »

The second version of the rings on the wood works for me in terms of the background, but not on the look and feel of the rings. I'd say you overdid the sharpening, maybe with a too big a radius? The metal looks like plastic now...

The hands work better, but it is to obvious you blurred them in postprocessing. The rims of the rings are partially blurred too, this is a no-no for me.

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